Experience the Magic Anew…
Welcome to a new chapter in the Wizarding World, where your own story at Hogwarts School of Witchcraft and Wizardry begins. Magical Mayhem is a D&D 5e campaign that brings players into the magical world, using the Wands & Wizards ruleset to adapt Dungeons & Dragons mechanics to the universe of Harry Potter. This isn’t just a first-year adventure—it’s a journey that will take you through your years at Hogwarts and far beyond its enchanted grounds. The adventure is set after the events of the Harry Potter books, creating new opportunities for magic, friendship, and discovery.
The Beginning
Your journey starts before the iconic train ride—right in Diagon Alley, the magical marketplace where every young witch or wizard prepares for their new life at Hogwarts. As pre-first years, you’ll explore the bustling shops, meet unique characters, and perhaps even uncover secrets in the shadows of Knockturn Alley. From picking out your very first wand at Ollivanders to grabbing a sundae at Florean Fortescue’s Ice Cream Parlour, Diagon Alley is just the start of the wonders you’ll experience.
But something more than school supplies stirs in the magical alleys. Rumors of strange events and mysterious happenings have begun circulating—whispered suspicions that magic, once thought safe, may still hide dangers yet unexplored. As you progress through your time at Hogwarts, those secrets will unravel, and you and your friends will find yourselves drawn into the deeper mysteries of the Wizarding World, going far beyond the typical school life.
Are New Players Welcome?
Absolutely! This adventure is perfect for both new and experienced players. The rules of Magical Mayhem will be introduced and explained, ensuring everyone can jump into the magic, regardless of familiarity with either D&D or the Harry Potter universe.
How to Prepare
The Headmaster (Game Master) will guide character creation and provide all the resources needed. You won’t need to purchase any additional materials—all spells, wands, and magical content will be provided. We will use Foundry Virtual Tabletop for an immersive Hogwarts experience and Discord for voice communication. A working mic is required.
Character Creation Guidelines
You will create your own witch or wizard, starting at the cusp of their magical journey. Consider:
Materials Provided
The Headmaster will provide character sheets, spell lists, maps, and any other magical items needed for your adventure.
Who is This Game For?
This campaign is perfect for those who have always dreamed of living out their own story at Hogwarts—full of magic, friendship, and adventure. It’s for players who want to explore the Wizarding World in all its wonder, from attending magical classes to facing challenges that test your courage and wit.
You may like this game if:
Gameplay Themes and Content Warnings
This campaign features themes of magical discovery, school life, friendship, and hidden dangers. Content warnings include mild peril, magical duels, and occasional encounters with darker forces. We will establish boundaries and use safety tools during Session 0 to ensure a comfortable experience for all players.
Commitment
This is a long-term campaign spanning several years at Hogwarts, with weekly sessions each lasting 3.5-4 hours. Your journey will take you from your first steps in Diagon Alley to the heights of magical mastery as you navigate the mysteries and challenges of the Wizarding World.
Key Features
Join Us
If you’re ready to step into Diagon Alley, pick up your first wand, and begin your magical journey, Magical Mayhem is calling. The world of Hogwarts awaits—will you rise to the challenge, make lifelong friends, and perhaps uncover the mysteries that lie beneath the surface of the Wizarding World? Your story is just beginning!
DM Jedi Mindauce is a true standout among DM’s. I’ve been playing tabletop RPG’s for over 10 years now, and I can honestly say that he is one of the best DM’s I’ve ever played with. It’s rare to find a DM who can improv, tell a compelling story, build an engaging and immersive world, AND do some killer voices and impressions! He’s also a wizard when it comes to Foundry VTT. His maps are always new and exciting, and he has a wealth of assets and resources loaded into his Foundry VTT, which make rolling and level-ups feel seamless. I cannot recommend him highly enough to players of all backgrounds and experience!
Mindsaucy is not only an excellent DM at a technical and mechanical level– knowing the rules, making fair rulings, keeping the game moving, and engaging players– but their skills are FAR beyond just the mastery at the art of being a GM. They do excellent world building and story telling– all enhanced with a highly customized, visually engaging and immersive implementation of Foundry. Every session I fall in love with his NPCs, which are all well crafted characters. They work to weave your PC’s background into the story, too. They’re always well prepared and has a variety of different encounters, no matter what pillar of DnD you like best. Also super kind and very patient with a player like me who does not play much 5e and has never used a VTT. Definitely recommend them for a one-shot or whole campaign!
I’ve been playing with the Jedi for several months now and the games are always fun. There’s a decent challenge, but you still get to feel powerful. Great guy and great fun!
1 session played
DM Jedi Mindauce is a true standout among DM's. I've been playing tabletop RPG's for over 10 years now, and I can honestly say that he is one of the best DM's I've ever played with. It's rare to find a DM who can improv, tell a compelling story, build an engaging and immersive world, AND do some killer voices and impressions! He's also a wizard when it comes to Foundry VTT. His maps are always new and exciting, and he has a wealth of assets and resources loaded into his Foundry VTT, which make rolling and level-ups feel seamless. I cannot recommend him highly enough to players of all backgrounds and experience!
1 session played
Mindsaucy is not only an excellent DM at a technical and mechanical level-- knowing the rules, making fair rulings, keeping the game moving, and engaging players-- but their skills are FAR beyond just the mastery at the art of being a GM. They do excellent world building and story telling-- all enhanced with a highly customized, visually engaging and immersive implementation of Foundry. Every session I fall in love with his NPCs, which are all well crafted characters. They work to weave your PC's background into the story, too. They're always well prepared and has a variety of different encounters, no matter what pillar of DnD you like best. Also super kind and very patient with a player like me who does not play much 5e and has never used a VTT. Definitely recommend them for a one-shot or whole campaign!
2 sessions played
I've been playing with the Jedi for several months now and the games are always fun. There's a decent challenge, but you still get to feel powerful. Great guy and great fun!
1 session played
I never had a professional D&D experience before DM Jedi Mindsauce. Let me just say that he sets a high bar. He offers great storytelling, atmosphere, characters, voice acting, and an open world approach that gives players a lot of freedom. I have a feeling I'll be gaming with this DM for a long time given the terrific experience he offers!
1 session played
As a first time DnD player, I had very little knowledge of what to expect along with all the rules/nuances of the game. Jedi Mindsauce has made the whole experience easy to understand and has been tremendously helpful providing guidance and leeway to a player who is just getting his feet wet. I've thoroughly enjoyed my experience and am looking forward to all the other campaigns & one-shots I will play in the future thanks to Jedi Mindsauce's introduction to this universe.
1 session played
TLDR... COMPLETE PACKAGE - AWESOME! As the title indicates, DJ Jedi Mindsauce has proven to be one of the BEST GMs that I’ve had in my 40+ years of playing Tabletop RPGs! I myself have been a game designer for nearly 30 years so believe me when I say that I have an extremely “high bar”, and Jedi has lived up to my expectations. Between the virtual tabletop that he provides, as well as his host of characters/voices that he's created for his worlds, he has given us one of the most "complete" experiences that I've ever had while gaming. HE CLEARLY LOVES WHAT HE DOES! He bas been a great GM so far and I have no intention of finding another one anytime soon.
--- If you are looking to get into gaming, or just looking for your next adventure, I urge you to read more about my experience with him so far...
My friends and I have been playing with him for close to 6 months now and his well thought out, immersive world(s) never cease to impressed me. I absolutely love his virtual tabletop solution (accessible via any browser so no need to “download X or Y to get started”), along with all of the various maps and other information he has plugged into it. (Players can recall everything they’ve seen during the game so far, maps, images, letters/documentation they find throughout the game, a list of important NPCs you’ve encountered, it’s truly impressive.) As for my group, a few of my friends were new to D&D and Jedi was more than patient with everyone in the group, helped get everyone started, and continues to be a patient teacher as we have been evolving our characters as we level. (He has even responded to private messages between sessions as time permits.) He clearly thinks through what us players “might try” because he always has a great response (always in character), to everything we throw at him. He has given us an incredible amount of freedom to push the narrative where we'd like (as opposed to "sticking to a specific script" like many GMs), yet our story has continued to progress at an even clip. He is more than willing to work with the group and goes out of his way to make everyone in the party feel like the "heroes" that TTRPGs have always given us the platform to be. On top of this, he clearly has a great sense on how to balance combat encounters that cater both to the group's composition (our specific classes) and the number of players. (Even when we have the occasional group member missing here and there.)
The bottom line is that If you give this guy a chance, I guarantee there's a strong likelihood that you will have found your new GM for the foreseeable future. I couldn't be happier that we chose to go with him as our GM, he's absolutely fantastic!
1 session played
Been playing with him for a long period. Nothing but fun experiences with this guy.
1 session played
He listens to your suggestions and is excellent at bringing you into the story and makes the whole thing a heap of fun and excitement!
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