Your investigator group returns to the offices of Harx & Boles Investigations, when your next case is thrown in your laps. It would appear that the local gladiatorial arena known as Maybach’s Mechanicals had a mishap, and a couple of training gladiators were killed by the automats there. Accidents do happen… but not here.
Automats aren’t programmed to kill. Normally controlled by a master’s coin which is paired with each mechanical automat; this venue used as a heightened training for gladiatorial troupes–Maybach’s is a mainstay of the city. Since no one dies (normally) it has become more of a family affair with more focus on the experience than bloodletting of normal arenas. Yet, no evidence has led authorities to any hard conclusions. Two persons of interest have been interrogated by the Knights of the Spire, unfortunately, one succumbed to excessive wounds (you can assume torture was involved). The surviving suspect admits that midway through the event, his cogwork-bot stopped listening to his commands. He pretended it was fine, that is… until he saw the gladiators being killed!
Your patrons Harx & Boles, run a mercenary investigative service; you are some of their skilled operatives and Arch Cardinal Rotwoll is personally requesting your assistance. Cardinal Rottwol seems to be a fan of the venue and he’s known to dip outside normal religiously sanctioned channels to get results.
That’s where your group comes in… Can you investigate the incident and determine for certain if it was a malfunction or truly murder? “Let’s keep this as quiet as possible, shall we?”
This is a DnD 5E / 2024 One-Shot with quite a bit of combat and investigation for 4-6 characters of 8th level.
This game is set in the horror/steampunk Noctis campaign setting, which does introduce a slew of new feats, backgrounds, items, and subclasses for use as well.
If you have a pre-existing characters you wish to bring, I just need to approve any magic items (especially if homebrew’d). If you are making a character specifically for this one-shot you will be able to add 2 uncommon magic items and 1 rare item OR 1 Very Rare magic item. Finally, pre-generated characters will be available for use.
What you will need? A computer with a microphone or headset with a mic attached as we will communicate through a Discord server. Follow the Discord link below or send me a PM on the RPGclub Discord server, my handle: hollywood_dm
Mystery awaits!
I recently had the pleasure of playing in a Cyberpunk Red game run by HollywoodDM (Nat), and it was an outstanding experience! HollywoodDM made the entire process incredibly smooth and enjoyable.
From the start, he created an immersive and engaging story that drew us all in. His vivid descriptions and dynamic storytelling brought the cyberpunk world to life, making it easy for us to get lost in the narrative. He was also incredibly patient and helpful, taking the time to explain the rules and mechanics in a way that was easy to understand.
What truly stood out was his ability to guide us through our first experience with the system. He provided us with a plethora of ideas and options for what our characters could do, ensuring that we felt empowered and excited to explore the game. His enthusiasm and dedication to making sure we had a great time were evident throughout the session.
Overall, GM Nat is an exceptional game master who excels at creating a beginner-friendly and immersive experience. If you’re new to Cyberpunk Red or just looking for a fantastic game master, I highly recommend playing in one of his games!
HollywoodDM is an incredible DM and very well experienced to anticipate my groups actions, and work with them on the fly. This oneshot was very fun and I highly recommend anyone reading this review to give him a shot. I know that I don’t regret playing in his oneshot, and I know that you sure won’t! And to my DM, masterfully done, masterfully played, 10 out of 10 would play again.
I’ve played every permutation of D&D since 1984, and what makes every game enjoyable is a GM focused on story and character. Nate has a wide arsenal of voices and differentiated NPC motivations and in-depth back-story, which combine to make his world-building feel full and truly “alive.”; During game sessions, his descriptions are rich, and his pace of play is neither hindered by excessive role-play, nor Spartan/without flair combat (specifically, he doesn’t pull punches in fights, which I appreciate and prefer). I’ve also found that even small clues and seemingly incidental details present themselves in all NPC interactions, many of which lead to entire other adventures, or even campaigns. He really does balance his non-combat/combat sections well, and while I’m not privy to other groups that he runs, my group of veteran players are thoroughly addicted. I highly recommend you hire him for your campaign, or one-shot (just don’t take my time slot)!
I recently had the pleasure of playing in a Cyberpunk Red game run by HollywoodDM (Nat), and it was an outstanding experience! HollywoodDM made the entire process incredibly smooth and enjoyable.
From the start, he created an immersive and engaging story that drew us all in. His vivid descriptions and dynamic storytelling brought the cyberpunk world to life, making it easy for us to get lost in the narrative. He was also incredibly patient and helpful, taking the time to explain the rules and mechanics in a way that was easy to understand.
What truly stood out was his ability to guide us through our first experience with the system. He provided us with a plethora of ideas and options for what our characters could do, ensuring that we felt empowered and excited to explore the game. His enthusiasm and dedication to making sure we had a great time were evident throughout the session.
Overall, GM Nat is an exceptional game master who excels at creating a beginner-friendly and immersive experience. If you're new to Cyberpunk Red or just looking for a fantastic game master, I highly recommend playing in one of his games!
HollywoodDM is an incredible DM and very well experienced to anticipate my groups actions, and work with them on the fly. This oneshot was very fun and I highly recommend anyone reading this review to give him a shot. I know that I don't regret playing in his oneshot, and I know that you sure won't! And to my DM, masterfully done, masterfully played, 10 out of 10 would play again.
I've played every permutation of D&D since 1984, and what makes every game enjoyable is a GM focused on story and character. Nate has a wide arsenal of voices and differentiated NPC motivations and in-depth back-story, which combine to make his world-building feel full and truly "alive." During game sessions, his descriptions are rich, and his pace of play is neither hindered by excessive role-play, nor Spartan/without flair combat (specifically, he doesn't pull punches in fights, which I appreciate and prefer). I've also found that even small clues and seemingly incidental details present themselves in all NPC interactions, many of which lead to entire other adventures, or even campaigns. He really does balance his non-combat/combat sections well, and while I'm not privy to other groups that he runs, my group of veteran players are thoroughly addicted. I highly recommend you hire him for your campaign, or one-shot (just don't take my time slot)!
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