Adventure Overview
“Everybody has a secret world inside of them. I mean everybody. All of the people in the whole world, I mean everybody — no matter how dull and boring they are on the outside. Inside them they’ve all got unimaginable, magnificent, wonderful, stupid, amazing worlds… Not just one world. Hundreds of them. Thousands, maybe.”
― Neil Gaiman
Hail and well-met! Welcome to Page Churner, a game of Dungeons & Dragons 5e in which you and your fellow players will embody your favorite literary characters, from the brooding depths of Edgar Allan Poe’s tortured souls to the fierce resolve of Katniss Everdeen, the cunning of Sherlock Holmes, or the valor of Aragorn; the choice is yours!
The game begins with a mysterious convergence: the worlds of classic literature and modern fiction collide in a twisting, magical nexus known as The Librarium. Bound by fate, your characters are summoned by the enigmatic Keeper of Tales to navigate a strange labyrinth, filled with puzzles and legendary foes—Dracula, the White Witch, or even Smaug might stand in your way. Will you wield the wit of Elizabeth Bennet, the courage of Beowulf, or the sorcery of Ged from Earthsea to prevail?
Forge alliances, blend talents, and see how your characters’ unique strengths and personalities unfold in an adventure where every roll of the dice might lead to a poetic triumph—or a tragic twist. The power to shape the narrative is yours. How will you rewrite destiny?
Preparation
All you need to play is a computer, access to Wi-Fi, and a microphone. Roll20 is the virtual table-top program being used for this game – D&D Beyond for building/keeping track of characters, and Zoom/Discord for communication. There’s no fee required for any of these tools, and there is plenty of help available to aid with any questions or problems you might have. Having access to your own copy of the Player’s Handbook is recommended, but once you join this game you will be able to utilize a large number of digital resources, PHB included. In addition to the published materials, you can expect custom-made battle-maps, dungeons, and NPCs for you to interact with; this is a homebrewed adventure.
There will be pre-made characters available for you to use in this one-shot, but you are welcome to make your own. Choose a character from your favorite novel, play, or epic tale. They can be from any genre, but try to reimagine/reskin them within the context of a classic sword & sorcery story – no bazookas please. Whomever you choose must have first entered the world stage as a published literary character, so graphic novels and screenplays are off the table. Part of the fun of this adventure is the interaction of characters that were never meant to meet each other, so try to choose someone that most people are likely to be aware of, if not familiar with.
Who will like this game
This is the perfect adventure if you’re new to D&D, showcasing a little bit of everything that makes this hobby so wonderful. The gloom of Ravenloft, the hellfire of Avernus, and the Frostmaiden’s chill may lie beyond the horizon, but in this adventure you’ll find a more classic sword-and-sorcery vibe, inspired by writers like Piers Anthony, Neil Gaimen, and Terry Pratchett. And if you happen to be a more experienced D&D player, you’ll still find more than enough challenge here to slake your thirst for role-playing adventure.
Character Creation
As this a one-shot (meant to be completed in a single-session), there will be little time to create a character on gameday, but I’m quite happy to provide you with pre-generated characters if you’re not quite comfortable making your own ahead of time. If you do wish to create your own, choose a character from your favorite novel, play, or epic tale. They can be from any genre, but try to reimagine/reskin them within the context of a classic sword & sorcery story – no bazookas please.
Whomever you choose must have first entered the world stage as a purely literary character, so graphic novels and screenplays are off the table. Part of the fun of this adventure is the interaction of characters that were never meant to meet each other, so try to choose someone that most people are likely to be aware of, if not familiar with. For your stats, please create a level 5 character using either the standard array or point buy system. Choose one uncommon, and one rare magic item – ideally something that their story; Glamdring, the Golden Fleece, The Big Yellow Hat, etc.
Gameplay
As a DM, I usually don’t back away from including the darker elements of reality in my games. This includes things such as racism, sexism, slavery, etc. To be clear: I do not include these things because I think they are “cool”. Rather, I look at them as potential obstacles to be overcome, every bit as challenging as monsters and curses. That said, this adventure will be a bit more on the light-hearted side, free from the darker elements of reality and steeped in the themes of fantasy. The one real-world element that categorically does not exist in my games is any form of sexual assault. Your characters will never encounter it, and I ask that you keep it out of your backstory, even if it’s a part of their written tale. Should the story lead us there, I have no problem with roleplaying consensual romantic encounters, but a tasteful “fade-to-black” will keep things at a PG-13 level.
Conclusion
If you’ve always wondered what it would be like to fight alongside Don Quixote facing down the dreaded Thulsa Doom, then this is the game for you. Please feel free to contact me with any questions, and I hope to see you soon!
Your table awaits…
Sean has a great sense of place and character. His descriptions bring you into the game, and into a dynamic world rife with unique, 3-dimensional characters and vibrant landscapes, that shift and move and respond to player actions.
I am currently playing in two of his campaigns and wish I had the time for a third!
Sean is the most thorough and experienced DM I’ve ever met. In only a short time knowing him I was blown away by his DMing and people skills.
If you can get into one of his games it’s an absolute must!
Just when you think the campaign and DnD’ing with Sean cannot get better… he surprises you. All the boxes get ticked: Great story telling, great characters, amazing voices and scene setting, all the effort into the visuals and audio, pairing with great team mates and the occasional visit from a magical cat.
And that’s just the beginning. The space for character development is astounding, you want roleplay.. you got it. You want combat, here is a dragon. You like puzzles… figure out this complex number system or play a game of wordcraft, you want love.. here is a cute blacksmith. And then he remembers things you or your characters mention. You’ll hear stories of the great deeds of previous characters. A joke from weeks before comes in to play. Friends are made and kept after campaigns.
If you have not played a game or Campaign with Sean.. you really should. It is one of the my favourite times of the week and so much fun.
59 sessions played
Sean has a great sense of place and character. His descriptions bring you into the game, and into a dynamic world rife with unique, 3-dimensional characters and vibrant landscapes, that shift and move and respond to player actions. I am currently playing in two of his campaigns and wish I had the time for a third!
Sean is the most thorough and experienced DM I've ever met. In only a short time knowing him I was blown away by his DMing and people skills.
If you can get into one of his games it's an absolute must!
Just when you think the campaign and DnD'ing with Sean cannot get better... he surprises you. All the boxes get ticked: Great story telling, great characters, amazing voices and scene setting, all the effort into the visuals and audio, pairing with great team mates and the occasional visit from a magical cat.
And that's just the beginning. The space for character development is astounding, you want roleplay.. you got it. You want combat, here is a dragon. You like puzzles... figure out this complex number system or play a game of wordcraft, you want love.. here is a cute blacksmith. And then he remembers things you or your characters mention. You'll hear stories of the great deeds of previous characters. A joke from weeks before comes in to play. Friends are made and kept after campaigns.
If you have not played a game or Campaign with Sean.. you really should. It is one of the my favourite times of the week and so much fun.
The first game I signed up for with Sean as listed as 11 am on Saturday. I did not notice that it as 11 am eastern time. I live on the west coast (of the US), so that 11 am time is 8 am on Saturday. I went into the first session looking for an excuse to bail on an 8 am Saturday start time. Two years later, I'm still playing at 8 am on Saturday mornings and have signed up for a second game with Sean.
Sean has a good understanding of the rules of D&D and is very patient with new players. He is a great story teller and has a wide variety of voices he can use to voice npcs. I am definitely enjoying both games I'm participating in with Sean.
Sean has been an exceptional GM for Tundra Struck. He is a professional in all aspects of running the game, and his talents, skills, and voices are truly impressive. It's been absolutely amazing and fun every game and has been a thrilling experience from the start.
I'm still very new to Dungeons and Dragons and Sean worked with me during the session zero to prepare my character sheet and Roll20 with ease. I love his style and continue to be blown away by his ability to enhance the story and immerse the group so effectively into the game. I highly recommend Sean as an amazing GM for any campaign out there!
I have had the distinct pleasure of being in one of Sean's games and it has been a fantastic experience. I have been in the same campaign (from lvl 1) for 3 years going strong, and its due to Sean's dedication and mastery of story-telling, technical savvy, and proficiency with the rule system. Any module is lovingly personalized to the given party, and any homebrew material is full of heart.
Sean's game are in high demand and tend to form strong bonds that helps the campaign endure. Don't hesitate, and sign up while there's time!
1 session played
So been playing with Sean for over a year and I have to say it has been money well spent. I really enjoy his DM style and the fact that he cleverly incorporates each player characters back story into the games. I would say his games are a good balance of combat and roleplay, I enjoy the fact that there are consequences for our characters actions be it for good or evil, there is a cost and the price will be paid (sooner or later). Sean games are engaging, and he has some creative voice work that really create atmosphere and he’s a great storyteller. I highly recommend Sean as a DM for both beginners and experienced players!
28 sessions played
Been playing with Sean for about a month a half-now and I can say it's been an awesome ride.
As the title says, he feels professional. From the tools, to the characters, to the story progression.
He has an actor background I believe, and you can really feel that experience coming over in the acting for the characters, the voice acting, the quick minded retorts and improvisation he will throw at your witty ideas.
It's been a lot of fun, and you can tell he's having fun as well.
I started out joining the current campaign directly into a shopping session. An hilariously fun shopping session at that. Something I never expected to ever say.
Since then we've been having mixed sessions of role play and combat, lore and more lore and cool characters woven into the story, to hinder or help you. It feels like is also playing with you. Which he actually is (sometimes?) - Looking at you Archibald! And that's also great.
At the time of writing this review - we just had the most epic battle moment I've had as a DnD so far. Take that with a pinch of salt - as I'm a relatively new player... but picture this:
Giant Croc surprise attacks the party, tries to eat the barbarian and drags him down this huge swamp where no-one can see him. Barb is almost dying - the situation is dire! A member of the party throws a bag of magic dust into the swamp, rolls a 2 on dex, making that a bag with AC 21 to hit. The Ranger then proceeds to roll an exact 21 to hit the bag that explodes dust all over the swamp, and drains the entire swamp of water, leaving the Croc with no water advantage and perfectly visible and the Barb within range of the parties assistance. Can you imagine how everyone screamed in exhilaration when that arrow blew the bag? Yeah, it was nothing short of amazing.
So I hoped this review helps you out if you're looking at any of Shawn's games! Cheers! Z'
Sean, MEDM, has been the greatest DM I have played with in my time being a part of Dungeons and Dragons. Having played for years, and completed an adventure with him, Sean is my go-to DM for any of my particular needs and high expectations. Accommodating, welcoming, and always happy to play D&D, Sean embodies the concept of enjoyable gameplay. Handpicked music, customized maps, fantastic voices, and more, Sean will give you everything you're looking for in D&D and more.
41 sessions played
Sean has an excellent sense of balance in his preparation where encounters are tense and exciting, but not so difficult that players are punished for trying unique strategies. Reasonably flexible with the rules but still has a great respect for them, which helps keeps the gameplay cohesive as well. I have never felt like we've reached a point where I've felt like we have to throw our hands in the air and go "I don't know what we're supposed to do," no matter how bad the situations might be.
From a roleplay perspective, Sean excels at both the presentation of the game and in his improvisational skills. Sean rarely seems unprepared for a question or an idea the player has and manages to give every character a fantastic sense of person. Sean also does an exceptional job of spotlighting the player characters both in roleplay and in encounters, and is maybe the only DM I would have tolerated two back-to-back shopping episodes with. Highly recommend for anyone who wants a spectacle for their campaign.
Immersive worlds, believable characters, story centered around the party. It is impossible to improve upon Sean as a DM. He is an actor that brings all of his talents to the game. That alone isn't enough. A single character does not make a game. Add to that immersive worlds that center around the players and you have an experience that cannot be beat. Whether you are a new player or have been adventuring for years, you will LOVE every moment!
40 sessions played
Sean is a wonderful GM that brings epic immersion into every session. The voices, music and overall energy truly brings you into the world. He makes every player and every character feel important. It's a great experience being a part of his games!
4 sessions played
I've been playing games with Sean for 3 years now and our games are always one of the highlights of my week. If you have the ability to join one of his games do it, you won't regret it. I have made so many friends and good memories at Sean's tables. He will bring you through a gamut of emotions, joy, fear, sadness, relief, and awe, that will have you so invested in the games you'll be counting the days in between sessions. Sean's use of accents and voice work along with background music and eloquent descriptions will weave you into the tapestry of his works. Honestly if you can play in one of his games give it a try, absolutely worth it.
Sean is a consummate professional. He comes very prepared and the whole experience is immersive from start to finish with music, voices, maps and all! He also creates a safe welcoming space for all, with utter patience for some of us newer or less experienced in gaming. Highly recommend Sean!!
5 sessions played
Absolutely superb and from the first session you will be able to tell why he is considered a PRO GM. The sessions are always so much fun. Sean's acting abilities are superb and they shine when he brings characters in the campaign to life. Expect a top notch campaign / story and a heck of a great time!
45 sessions played
Sean, is a true professional. His natural Charisma and Dynamic personality make the game an experience. Every session is memorable and exciting. He has an innate ability to know his audience and get everyone at the table personally invested in the campaign. The best DM I have had the pleasure playing with. "Highly recommend him as a DM" for anyone who wants to be transported for a few hrs into a remarkable world that is so full of charcters and meaning.
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