“A lonely group of horsemen stands huddled at the base of a range of craggy, dry mountains, the red light of a dying day casting long shadows behind them. A parched wind, still alive with the desert heat, rustles their capes over their sweat-soaked leather armor. The horsemen have formed a circle astride their steeds and hunch down sadly against the sandy wind.
It is your party that stands within this circle of grizzled soldiers. The last thing you recall is enjoying the richness of this land and absorbing all of its strange tales of wealth and greatness. But now you are awake, confused amid these heavily shadowed faces under a deep red sunset. The weathered face of the commander turns toward you, leather-brown skin setting off his steel-blue eyes. He pulls from his saddle pouch an elegant scroll and reads loudly over the rustling wind its flowing, formal message…”
——
Enjoy these old throwbacks from 1st Edition AD&D, modules from the 1980’s and 1990’s. Play in the original 1st AD&D rules set OR play it ADAPTED to D&D 5th Edition. Roll up new heroes or bring your favorite characters from another campaign. This stroll down nostalgia-lane will take about 4 sessions to complete or you group can elect to turn these into a prolonged campaign (choose an adventure or series from the list below)! This month: PHARAOH (I3), written by Tracy Hickman and Laura Hickman (Wrote the DRAGONLANCE BOOKS!)
This adventure was the first to really delve into story and narrative given to the DM/GM as opposed to earlier modules leaving much of that for GM’s to fill in on their own. The Desert of Desolation series (the I-series) is popular for being story-rich. Made for characters levels 5-7 (1e) or around 4th level (in 5e) it will take a well honed crew about 4 sessions to complete the whole of the Adventure.
As always, I have a large list of adventures if you wish to try something else, if you don’t see it below, I can acquire it.
I recently had the pleasure of playing in a Cyberpunk Red game run by HollywoodDM (Nat), and it was an outstanding experience! HollywoodDM made the entire process incredibly smooth and enjoyable.
From the start, he created an immersive and engaging story that drew us all in. His vivid descriptions and dynamic storytelling brought the cyberpunk world to life, making it easy for us to get lost in the narrative. He was also incredibly patient and helpful, taking the time to explain the rules and mechanics in a way that was easy to understand.
What truly stood out was his ability to guide us through our first experience with the system. He provided us with a plethora of ideas and options for what our characters could do, ensuring that we felt empowered and excited to explore the game. His enthusiasm and dedication to making sure we had a great time were evident throughout the session.
Overall, GM Nat is an exceptional game master who excels at creating a beginner-friendly and immersive experience. If you’re new to Cyberpunk Red or just looking for a fantastic game master, I highly recommend playing in one of his games!
HollywoodDM is an incredible DM and very well experienced to anticipate my groups actions, and work with them on the fly. This oneshot was very fun and I highly recommend anyone reading this review to give him a shot. I know that I don’t regret playing in his oneshot, and I know that you sure won’t! And to my DM, masterfully done, masterfully played, 10 out of 10 would play again.
I’ve played every permutation of D&D since 1984, and what makes every game enjoyable is a GM focused on story and character. Nate has a wide arsenal of voices and differentiated NPC motivations and in-depth back-story, which combine to make his world-building feel full and truly “alive.”; During game sessions, his descriptions are rich, and his pace of play is neither hindered by excessive role-play, nor Spartan/without flair combat (specifically, he doesn’t pull punches in fights, which I appreciate and prefer). I’ve also found that even small clues and seemingly incidental details present themselves in all NPC interactions, many of which lead to entire other adventures, or even campaigns. He really does balance his non-combat/combat sections well, and while I’m not privy to other groups that he runs, my group of veteran players are thoroughly addicted. I highly recommend you hire him for your campaign, or one-shot (just don’t take my time slot)!
I recently had the pleasure of playing in a Cyberpunk Red game run by HollywoodDM (Nat), and it was an outstanding experience! HollywoodDM made the entire process incredibly smooth and enjoyable.
From the start, he created an immersive and engaging story that drew us all in. His vivid descriptions and dynamic storytelling brought the cyberpunk world to life, making it easy for us to get lost in the narrative. He was also incredibly patient and helpful, taking the time to explain the rules and mechanics in a way that was easy to understand.
What truly stood out was his ability to guide us through our first experience with the system. He provided us with a plethora of ideas and options for what our characters could do, ensuring that we felt empowered and excited to explore the game. His enthusiasm and dedication to making sure we had a great time were evident throughout the session.
Overall, GM Nat is an exceptional game master who excels at creating a beginner-friendly and immersive experience. If you're new to Cyberpunk Red or just looking for a fantastic game master, I highly recommend playing in one of his games!
HollywoodDM is an incredible DM and very well experienced to anticipate my groups actions, and work with them on the fly. This oneshot was very fun and I highly recommend anyone reading this review to give him a shot. I know that I don't regret playing in his oneshot, and I know that you sure won't! And to my DM, masterfully done, masterfully played, 10 out of 10 would play again.
I've played every permutation of D&D since 1984, and what makes every game enjoyable is a GM focused on story and character. Nate has a wide arsenal of voices and differentiated NPC motivations and in-depth back-story, which combine to make his world-building feel full and truly "alive." During game sessions, his descriptions are rich, and his pace of play is neither hindered by excessive role-play, nor Spartan/without flair combat (specifically, he doesn't pull punches in fights, which I appreciate and prefer). I've also found that even small clues and seemingly incidental details present themselves in all NPC interactions, many of which lead to entire other adventures, or even campaigns. He really does balance his non-combat/combat sections well, and while I'm not privy to other groups that he runs, my group of veteran players are thoroughly addicted. I highly recommend you hire him for your campaign, or one-shot (just don't take my time slot)!
Join the RPG Club! Registration and site usage are subject to the sites’ Terms of Service and Privacy Policy.
Join the RPG Club! Registration and site usage are subject to the sites’ Terms of Service and Privacy Policy.