Alright, doves, gather ’round and listen up! Welcome to Waterdeep, the city where dreams come true… if your dream is to get swindled in a dark alley or step on some rogue’s discarded banana peel.
First up, we’ve got the “Dragon Heist.” Think of it as the ultimate game show where you’re trying to find a hidden fortune. Spoiler alert: It’s not under your couch cushions. But hey, if you play your cards right, you might just end up richer than that one aunt who never stops talking about her “investments” at family gatherings.
But don’t pop the champagne just yet, darlings. Because just when you think you’ve hit the jackpot, we’re diving headfirst into the “Dungeon of the Mad Mage.” Imagine the most confusing IKEA you’ve ever been in, but with more monsters and fewer meatballs. This place is so vast and mysterious, even Morgan Freeman’s voiceover would say, “I ain’t narrating this maze, y’all on your own.”
Will you strut out of these escapades with your head held high and pockets full? Or will you end up as Waterdeep’s next top meme? “Remember those fools who tried to bribe a dragon with a Groupon? Classic.”
So, slap on some lipstick, fluff up that ego, and let’s get this party started. And remember, if all else fails, at least you’ll have one hell of a story to tell.
Join the heroes already registered, on their quest to turn Waterdeep upside down – literally and figuratively:
Bring your own PC, or choose from 9 pre-made characters:
Waterdeep nights await. Come join us!
REQUIRES TALESPIRE: This game requires all players to own a copy of Talespire. Making and importing your own miniature using Heroforge is highly recommended. Don’t know how? – I can walk you through. 😉
one of the best campaigns I ever played, dramatic and intricate storytelling mastered to a T
Emmett is amazing! His custom maps for campaigns are top-notch. His storytelling is enjoyable. He is patient and his campaigns are engaging.
I finished out the last Dragonlance campaign and started the Waterdeep Blues campaign with Emmett as the DM. There were some of the best and most memorable fights I’ve ever played as a character! And the roleplay is never boring or lackluster. His attention to detail and encouragement of the creativity of the players surpasses all. You can tell that he prepares so much for the games and that allows us as the players to think of almost anything we want to do and actually do it! As Emmett has said before “tell me what you want to do and we can figure out how to make it happen”. Even when the group derailed the campaign (all in good fun), Emmett went with it with a good sense of humor. Overall, I can’t recommend him enough!
21 sessions played
one of the best campaigns I ever played, dramatic and intricate storytelling mastered to a T
3 sessions played
Emmett is amazing! His custom maps for campaigns are top-notch. His storytelling is enjoyable. He is patient and his campaigns are engaging.
41 sessions played
I finished out the last Dragonlance campaign and started the Waterdeep Blues campaign with Emmett as the DM. There were some of the best and most memorable fights I've ever played as a character! And the roleplay is never boring or lackluster. His attention to detail and encouragement of the creativity of the players surpasses all. You can tell that he prepares so much for the games and that allows us as the players to think of almost anything we want to do and actually do it! As Emmett has said before "tell me what you want to do and we can figure out how to make it happen". Even when the group derailed the campaign (all in good fun), Emmett went with it with a good sense of humor. Overall, I can't recommend him enough!
1 session played
Emmett is an awesome GM! He is able to tailor the adventure to the players and is always responsive. He spends an amazing amount of time crafting an adventure and his master of GMing is unsurpassed in my experience.
41 sessions played
Highly recommend Emmett as a DM, he's very good at going beyond the source material to make the sessions submersive, using musical cues, descriptive cut-scenes and expanded encounters.
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